This is a list of differences of Ep2 exclusive entities in MP.
ai_goal_injured_follow
- to checkfunc_bulletshield
- to checkgrenade_spit
- to checkhl2_survival_gamerules
- to checkhunter_flechette
- to checkinfo_radar_target
- to checkinfo_target_vehicle_transition
- to checkitem_grubnugget
- to checknpc_advisor
- to checknpc_antlion_grub
- to checknpc_combine_cannon
- to checknpc_hunter
- to checknpc_hunter_maker
- to checknpc_magnusson
- to checknpc_puppet
- No differencesnpc_zombine
- No differencespoint_flesh_effect_target
- to checkprop_coreball
- No differencesprop_scalable
- No differencesprop_stickybomb
- to checktrigger_vehicle_cargo
- to checkweapon_striderbuster
- to check